Friday, July 27, 2012

Becoming Disappointed in MW3

Video games are created for the enjoyment and entertainment of its players. What I’ve been told hundreds of times, and am still struggling to overcome, is that it is just a game. If you’re not having fun then you shouldn’t be playing it.

Modern Warfare 3 is starting to puch me over that edge. There has only been one other thing in this world that I have boycotted doing and that was watching the BCS football games, but I'm seriously considering adding playing MW3 to that list.

When MW3 first came out there weren’t nearly as many noobes playing. I’ve played the game enough to where I’ve reached the rank of 12th prestige which doesn’t necessarily mean that you’re any good, but that you’ve at least not lost your mind enough to continue playing it. This last prestige has been unbearable to play which has caused me to hate playing the game. There are many reasons I could list, but here are the biggest ones.

Overpowered Weapons

If I started a game up today and played a match right now I could guarantee you that I would be killed at least once by these weapons in every single match I played: ACR, Type 95, MSR, Striker, MP7, PP90M. If you want to get a high Kill/Death ratio these weapons are your bread and butter. In fact I’ll go as far as to say I am killed by these guns more than the other 50+ weapons combined. Me, I’m a challenge nut who likes to earn titles and emblems for getting so many kills with certain weapons. Once I get my 1,000 kills and receive the emblem, I move on to a different one. Right now I’m stuck with the PKP Pecheneg light machine gun, and I’m having the hardest time getting to 1,000, because I’m getting killed by these overpowered weapons. I get picked off from a distance by the Type 95 or ACR, or I just get blasted for being too close by the Striker. It’s so frustrating, because everyone uses them. There’s only a small group of games that venture outside of these overpowered guns.

Quick scoping/ Snipers in general

One thing I can’t stand is when I finally decide to watch one of my kill cams. I watch a sniper running around the middle of the map like he’s carrying around a 12-gauge. He pulls the scope up to his eye, but doesn’t even look down the scope before he’s firing a shot. The crosshairs in his scope are aimed a foot to the side of my head when he fires the trigger, and somehow I drop like a deer. This “art” is known as quick scoping. Granted it takes lots of practice to develop this “skill”, but to me it drastically eliminates the realism of “modern warfare.” I hate all snipers in general. Either they’re running around and quick scoping everyone, or they’re camping out in a hallway waiting for you to walk right in front of them even though they’re losing a Domination game by 100 points; which brings me to my next point.

Campers Galore
I cannot stand the amount of campers that have taken over Modern Warfare 3. It is so annoying running around the map only to get killed by someone huddled in a corner. I don’t understand how that is fun for anyone. When I camp I get bored after ten seconds and have to move somewhere else. These guys are willing to wait the entire game to get their five kills. The reason why you see so many campers on Modern Warfare is because people are too easy to kill. Granted, it is “modern warfare” so anybody should die after a few shots to the chest, but the reason why you never see any campers in Halo is because it wouldn’t do you any good. By the time somebody walks in front of you it will take you five or six seconds to successfully dispatch a foe. This gives the enemy plenty of time to turn around and take you on or flee. In Modern Warfare 3 you have no warning before all of the sudden you’re dead. At least in Modern Warfare 2 grenades and grenade launchers actually killed people so you could just noob tube the area where there were campers and pick up a few kills. In MW3 it is way too hard to sneak up on campers and kill them.

Those are just the main reasons why I’m giving up on this game. I feel so bad for leaving Halo, because I thought Modern Warfare would satisfy my needs. I’ve been playing Halo for the past couple of weeks and have enjoyed it tons more than Call of Duty. When I’m done playing Halo I’m not in a bad mood like I am when I’m done playing MW3.

I feel like there are some positives about MW3, but they’re overpowered by the amount of noobes that now play the game which doesn’t require a whole lot of skill to become good at. In a perfect world I would propose the following modes or options to MW3 multiplayer:

·         A “no snipers” playlist that eliminates classes that have sniper rifles as the primary weapon.

·         One or maybe even two extra flags on Domination that would help reduce the amount of camping.

·         A playlist that keeps separate stats for your weapons and attachments. Instead of getting better guns and attachments as you level up imagine starting out with every gun and attachment. Once you’ve earned so many kills with a certain weapon or attachment you are no longer allowed to use it, but instead you get a ton more experience. I think there would be a good amount of solid players that would like that playlist. Something like this would never happen, but it would be fun. It would help spice things up.

Maybe someday I'll finally pull the plug on this dumb game, but for now I just need to go back to having fun. Zach and I are going to make some troll classes and just go around and camp and shoot people in the back with the Type 95. There isn’t much fun left for me in Call of Duty. I might as well waste my time taking it out on the Grunts and Jackals that occupy the Halo universe. That is more fun to me.

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